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593 books were found.
Constitutes the refereed proceedings of the Second International Conference on Virtual Reality, ICVR 2007, held... Read More >>
Ethics is understood as being concerned with questions of responsibility for and in the face of an other who is... Read More >>
Provides a foundation of the main concepts of augmented reality (AR), with emphasis on user interfaces, design,... Read More >>
Constitutes the refereed proceedings of the 13th International Multimedia Modeling Conference, MMM 2007, held in... Read More >>
ICAT is the oldest international conference on virtual reality and tele-existence. The main conference received... Read More >>
This book constitutes the refereed proceedings of the 13th International Conference on Interactive Technologies... Read More >>
Bodies in Code explores how our bodies experience and adapt to digital environments. Hansen draws upon recent work... Read More >>
The origin of the Intelligent Virtual Agents conference dates from a successful workshop on Intelligent Virtual... Read More >>
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Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who... Read More >>
The 1st International Conference on Virtual Storytelling took place on September 27–28, 2001, in Avignon (France)... Read More >>
Providing a coverage of the concepts and realities in the field of virtual communities and technologies, the hundreds... Read More >>
Much more hands-on than other introductory books, concrete examples and practical solutions to the technical challenges... Read More >>
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment,... Read More >>
Get practical tools to successfully develop collaborative online learning projects! Virtual museums provide an... Read More >>
Avatar of girl power or sexual plaything? The ambiguity of being Lara. Read More >>
The first full-length book of its kind to offer an investigation of the interface between theatre, performance and... Read More >>
This volume looks at the many ways and spheres in which the technology behind the creation of 3D virtual environments... Read More >>