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5605 books were found.
This book constitutes the refereed proceedings of the 17th IFIP WG 8.1 International Conference on Informatics and... Read More >>
This book provides an introduction and overview of the increasingly important topic of gamer psychology and behavior... Read More >>
Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms... Read More >>
This book explores robust multimodal cognitive load measurement with physiological and behavioural modalities, which... Read More >>
This book explores the remarkable sociocultural convergence in multiplayer online games and other virtual worlds,... Read More >>
Personalization is ubiquitous from search engines to online-shopping websites helping us find content more efficiently... Read More >>
The two volumes set LNCS 10913-10914 of SCSM 2018 constitutes the proceedings of the 10th International Conference... Read More >>
This two volume set constitutes the refereed proceedings of the 6th International Conference on Distributed, Ambient... Read More >>
This book presents a framework for converting multitudes of data streams available today including weather patterns,... Read More >>
Introducing mobile humanoid robots into human environments requires the systems to physically interact and execute... Read More >>
By bringing fresh ideas, new concepts, novel methods and tools into robot control, robot vision, human robot interaction,... Read More >>
This book gathers visionary ideas from leading academics and scientists to predict the future of wireless communication... Read More >>
This book presents the development of a new multimodal human-robot interface for testing and validating control... Read More >>
Derived from contributions to the Workshop on Pen and Touch Technology on Education (WIPTTE) in 2015, this edited... Read More >>
This book takes a look at fully automated, autonomous vehicles and discusses many open questions: How can autonomous... Read More >>
This book constitutes the refereed proceedings of the 9th International Conference on Digital Human Modeling and... Read More >>
This two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference... Read More >>
Providing tools for understanding and applying make-believe in various contexts, from digital tools to physical... Read More >>
This book explores how our lives and social interactions have become split between two intertwined, but not integrated,... Read More >>
Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into... Read More >>
This book presents a number of new methods, tools, and approaches aimed to assist researchers and designers during... Read More >>
This book examines the state of the art in diverse areas of haptics (touch)-related research, including the psychophysics... Read More >>
Future technical systems will be companion systems, competent assistants that provide their functionality in a completely... Read More >>
The improvement affects the prediction of dialogue metrics that are related to dialogue efficiency and dialogue... Read More >>