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12020 books were found.
With some mathematical prerequisites, the readers will be able to follow the main strategy of auralization easily... Read More >>
Elevate your reports with more user control and interactive elements Want to create exciting, user-friendly visualizations... Read More >>
The five-volume set LNCS 12932-12936 constitutes the proceedings of the 18th IFIP TC 13 International Conference... Read More >>
This volume constitutes the refereed proceedings of the 28th European Conference on Systems, Software and Services... Read More >>
Research on students’ media use outside of education is just slowly taking off. Influences of information and communication... Read More >>
Instead, PA uses a minimalist UML-based design approach (Agile/ICONIX) that starts out with a domain model to facilitate... Read More >>
The book gives an introduction into the theory and practice of the transdisciplinary field of Character Computing,... Read More >>
The book Multimedia for Accessible Human Computer Interfaces is to be the first resource to provide in-depth coverage... Read More >>
Enterprise Resource Planning (ERP), Supply Chain Management (SCM), Customer Relationship Management (CRM), Business... Read More >>
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This book demystifies what artificial intelligence is, examines its strength and limitations in comparison to what... Read More >>
Focuses on exchange platforms and the sharing economy. The book provides empirical examples and conceptual grounding... Read More >>
Integrating media studies, science and technology studies, and social psychology, Deceitful Media examines the rise... Read More >>
Building on this, a set of design tools for primitive design work is presented and illustrated with practical examples.... Read More >>
When evil men plot, good men must plan. -Martin Luther King, Jr. If anything is guaranteed about the future,... Read More >>
Nicht nur Empathie und kulturelles Verstandnis, sondern vor allen Dingen die Lust zu improvisieren und kreativ zu... Read More >>
This book provides an insight on the importance that Internet of Things (IoT) and Information and Communication... Read More >>
This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and... Read More >>
This is the first book that focuses entirely on the fundamental questions in visualization. Unlike other existing... Read More >>
""Through discussion with cutting-edge designers and thinkers and with international examples, the authors explain... Read More >>