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12020 books were found.
The world's most mind-boggling questions, answered through 200 brilliantly clever and addictive infographics. Read More >>
Perception of human beings has evolved from natural biosensor to powerful sensors and sensor networks. In sensor... Read More >>
This book compiles and presents a synopsis on current global research efforts to push forward the state of the art... Read More >>
This open access book constitutes papers from the 5 research workshops, the poster presentations, as well as two... Read More >>
This book reports on research findings and practical lessons featuring advances in the areas of digital and interaction... Read More >>
Advances in network connectivity, power consumption, and physical size create new possibilities for using interactive... Read More >>
This book brings together a unique combination of contributors with diverse disciplinary backgrounds from both the... Read More >>
This book presents interdisciplinary research in software engineering with applications for the social sector. The... Read More >>
The 4-volume set LNAI 13013 – 13016 constitutes the proceedings of the 14th International Conference on Intelligent... Read More >>
UX Management Methods is a guide for how to lead your UX team to greatness. Learn proven methods for hiring, managing,... Read More >>
"Do multiple versions of ourselves exist in parallel universes living out their lives in different timelines? In... Read More >>
This book aims to explore and discuss theories and technologies for the development of socially competent and culture-aware... Read More >>
This book constitutes selected, revised and extended papers from the 12th International Conference on Computer Supported... Read More >>
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Integrating media studies, science and technology studies, and social psychology, Deceitful Media examines the rise... Read More >>
This edited book focuses on speech etiquette, examining the rules that govern communication in various online communities:... Read More >>
Furthermore it describes the wearable-device-based and vision-based imitation learning method for robotic manipulation,... Read More >>
Starting from the background and value of industry digitalization, Section I introduces the new ICT infrastructure... Read More >>
This book focuses on software sustainability, regarded in terms of how software is or can be developed while taking... Read More >>
This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG... Read More >>
Threatcasting uses input from social science, technical research, cultural history, economics, trends, expert interviews,... Read More >>
The book reports on advanced topics in the areas of neurorehabilitation research and practice. It focuses on new... Read More >>