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This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing,... Read More >>
Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010),... Read More >>
See Why Blender Is Right for Your Studio’s Pipeline Blender for Animation and Film-Based Production explores why... Read More >>
Pro Unity Animation is an in-depth guide to the new Unity 3D Mecanim animation system. Also provided with the book... Read More >>
The two ?elds of Geometric Modeling and Algebraic Geometry, though closely - lated, are traditionally represented... Read More >>
This book constitutes the refereed proceedings of the 36th German Conference on Pattern Recognition, GCPR 2014,... Read More >>
The two volumes LNCS 8814 and 8815 constitute the thoroughly refereed proceedings of the 11th International Conference... Read More >>
This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing,... Read More >>
This book constitutes the refereed proceedings of the 8th International Conference, VISIGRAPP 2013 consisting of... Read More >>
This book constitutes the refereed proceedings of the First International Workshop on Bayesian and grAphical Models... Read More >>
This book constitutes the refereed proceedings of the 5th International Workshop on Machine Learning in Medical... Read More >>
The seven-volume set comprising LNCS volumes 8689-8695 constitutes the refereed proceedings of the 13th European... Read More >>
This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics,... Read More >>