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The multidisciplinary nature of learning-games development is key to successful projects. In this book, field leaders... Read More >>
This volume covers original research work on the use of social computing and related technologies in education,... Read More >>
Blended synchronous learning - where remote students participate in face-to-face classes by means of rich-media... Read More >>
This book constitutes the proceedings of the 13th World Conference on Mobile and Contextual Learning, mLearn 2014,... Read More >>
Case studies of environmental education teaching and learning strategies in science teacher education, and instructional... Read More >>
This book constitutes the refereed proceedings of the Second International Conference on Games and Learning Alliance,... Read More >>
How can you create an authentic learning environment - one where students ask questions, do research, and explore... Read More >>
The rise in the use of e-learning environments has brought new challenges to academic institutions. This book addresses... Read More >>
This practical guide for educators presents strategic approaches to innovation in universities, exploring new models... Read More >>
Based on a selection of research papers from the 2010 Networked Learning Conference, this book provides information... Read More >>
This book offers both a theoretical framework for considering app affordances and practical ways to use apps to... Read More >>
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The two-volume set LNCS 8618 and 8619 constitutes the refereed proceedings of the 9th International Conference EuroHaptics... Read More >>
Digitalised learning with its promise of autonomy, enhanced learner choice, independence and freedom, is an intuitive... Read More >>
Hey, all you content writers and editors! Be a true thought leader in your field! This is the one style guide written... Read More >>
This book provides a straightforward approach to developing a school or district’s vision to guide all stakeholders... Read More >>
Third, to this date there are numerous publications on the theoretical background of activity theory and studies... Read More >>
Bestselling electronics author Simon Monk reveals how to create polished Arduino devices that are both fun and functional... Read More >>