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In a world where a single phone call can sound exactly like someone you trust, deepfakes and voice cloning are no... Read More >>
Kids Programming 4 is the second book in our ground breaking Kids Programming series, it is the ultimate resource... Read More >>
Kids Programming 2 is the second book in our ground breaking Kids Programming series, it is the ultimate resource... Read More >>
Connected, but with Common Sense is a practical, down-to-earth guide to digital identity and online reputation for... Read More >>
Two worlds exist side by side, and neither knows the other is there. If you work outside education-in business,... Read More >>
Mastering Full-Stack Development with Python and React 19 Have you ever felt overwhelmed trying to connect a... Read More >>
Este livro nasce da prática, da escuta e do compromisso com uma educação que faz sentido para a vida real. A partir... Read More >>
AI is already reshaping school. The question isn't whether students will use it-it's whether they'll stay in control... Read More >>
This book provides a comprehensive guide to securing cloud computing environments, combining foundational concepts,... Read More >>
Educational technologies and curriculum design methods converge to transform current understanding and support of... Read More >>
The integration of AI into education transforms how knowledge is delivered, assessed, and accessed in a digital... Read More >>
Unlock the Full Potential of Nmap - The Hacker's Swiss Army Knife Whether you're an aspiring ethical hacker, a... Read More >>
In 'the Global Chip War', industry insider and author of 'Semiconductors for All', Subhasish Chakraborti, takes... Read More >>
The Digital Student: Challenges for Universities in a Post-Covid World and How to Address Them provides a thorough... Read More >>
This manuscript is about an artifact, the Encyclopedia of Computer Science (ECS). From the time that computer science... Read More >>
This two-volume set LNCS 16169–16170 constitutes the refereed proceedings of the 23rd International Conference on... Read More >>
This book develops selected papers from the 14th International Networked Learning Conference (NLC) 2024 hosted by... Read More >>
""This book was developed as a textbook on Games for Impact. These are games that have a goal beyond entertainment,... Read More >>