Free Delivery Over $100
1464 books were found.
3D Mesh Processing and Character Animation focusses specifically on topics that are important in three-dimensional... Read More >>
The 7-volume set of LNCS 13841-13847 constitutes the proceedings of the 16th Asian Conference on Computer Vision,... Read More >>
This book will give researchers in the field of visualization and computer graphics valuable insight into theopen... Read More >>
Read More >>
Build valuable graphic art skills and create digital artwork using Adobe Illustrator Adobe Illustrator Classroom... Read More >>
Learn to create and edit images using Adobe Photoshop Adobe Photoshop Classroom in a Book (2023 release) uses real-world,... Read More >>
In this third edition of Foundation Mathematics for Computer Science, John Vince has reviewed and edited the second... Read More >>
Develop a rendering framework by implementing next-generation 3D graphics, leveraging advanced Vulkan features,... Read More >>
This third book in the three-part series on the History of the GPU covers the second to sixth eras of the GPU, which... Read More >>
This is the first book in a three-part series that traces the development of the GPU. Fifteen companies worked... Read More >>
This is the second book in a three-part series that traces the development of the GPU, which is defined as a single... Read More >>
This book constitutes the proceedings of the Joint IAPR International Workshop on Structural, Syntactic, and Statistical... Read More >>
Gain skills in illustration and logo manipulation that will enhance your designs and make them more appealing--either... Read More >>
Beginner to Intermediate level Read More >>
This full-color book is an essential guide to getting started with Adobe Photoshop. It's packed with tutorials,... Read More >>
This book presents the recent computational developments inspired by swarms in art known as swarm art and discusses... Read More >>
This LNCS 13453 constitutes the thoroughly refereed proceedings of the 48th International Workshop on Graph-Theoretic... Read More >>
This book is a result of a workshop, the 8th of the successful TopoInVis workshop series, held in 2019 in Nyköping,... Read More >>
Modern life is increasingly relying on digital technology, which in turn runs on mathematics. This book takes a... Read More >>
Understand what shaders are and what they’re used for: Shaders are often seen as mystical and difficult to develop,... Read More >>