Speculative Everything: Design, Fiction, and Social Dreaming

Author:   Anthony Dunne ,  Fiona Raby
Publisher:   MIT Press Ltd
ISBN:  

9780262548687


Pages:   240
Publication Date:   02 April 2024
Recommended Age:   From 18 years
Format:   Paperback
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

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Speculative Everything: Design, Fiction, and Social Dreaming


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Overview

"Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be-to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose ""what if"" questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more-about everything-reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures. How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be-to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose ""what if"" questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more-about everything-reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures."

Full Product Details

Author:   Anthony Dunne ,  Fiona Raby
Publisher:   MIT Press Ltd
Imprint:   MIT Press
Weight:   0.369kg
ISBN:  

9780262548687


ISBN 10:   0262548682
Pages:   240
Publication Date:   02 April 2024
Recommended Age:   From 18 years
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

Table of Contents

CONTENTS Preface to the Paperback Edition vii Preface x Acknowledgments xii 1 Beyond Radical Design? 1 2 A Map of Unreality 11 3 Design as Critique 33 4 Consuming Monsters: Big, Perfect, Infectious 47 5 A Methodological Playground: Fictional Worlds and Thought Experiments 69 6 Physical Fictions: Invitations to Make-Believe 89 7 Aesthetics of Unreality 101 8 Between Reality and the Impossible 139 9 Speculative Everything 159 Notes 190 Bibliography 204 Index 217

Reviews

"Designers are usually seen as problem solvers. Their function is to make a product better or more beautiful, or to make a process more efficient. But what if, instead of solving problems, they posed them? That is the premise behind Speculative Everything, the first book to look in detail at the kinds of results such an approach might throw up.... Anthony Dunne and Fiona Raby, professors at London's Royal College of Art, have been the most articulate proponents of the idea of ""critical design"". Their concern is not to design products to be sent out into a slightly uncertain future but rather to imagine how that future might be entirely different. The result is a series of scenarios that help to illuminate moral, ethical, political and aesthetic problems.--Financial Times-- Speculative Everything neatly and quietly dispels the myths, misunderstandings and simplifications surrounding speculative design. Of course, there will always be people who dismiss Dunne and Raby's work for being too arty, and, well, too speculative to be strictly design but if some of them ever read the book, i'm quite convinced that they will at least agree on the fact that its authors ask some valid questions and more importantly perhaps articulate them in an intelligent, compelling way. --We Make Money Not Art-- In conclusion, something should be said about how refined and handsome this book is, as a designed artifact. Though it's a work for the academy and not for the coffee-table, it deliberately upholds a high standard. All the illustrations, and there are many, are in crisp resolution, while starkly obvious pains have been taken to see that due credit was given to every creative person involved in every image. It's the polar opposite of the carefree, slobbering virality of Youtube, Tumblr, and this weblog, and there's something heart-lifting in its living demonstration of what can be achieved today. Not tomorrow, and not in the imagination--but really, right here and now. --Bruce Sterling, Beyond the Beyond--"


Author Information

Anthony Dunne is Professor and Head of the Design Interactions Programme at the Royal College of Art. He is the author of Hertzian Tales- Electronic Products, Aesthetic Experience, and Critical Design (MIT Press). Fiona Raby is Professor of Industrial Design at the University of Applied Arts, Vienna, and Reader in Design Interactions at the Royal College of Art.

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