Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding

Author:   Bryan Hikari Hartzheim ,  Carly A Kocurek (Illinois Institute of Technology USA) ,  Jennifer Dewinter (Worcester Polytechnic Institute USA)
Publisher:   Bloomsbury Publishing USA
ISBN:  

9798765101681


Pages:   240
Publication Date:   21 September 2023
Format:   Hardback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding


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Overview

An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding. As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the “stealth game” genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped to bridge the gap between games and other forms of media, arguing that games could be deep experiences that unearthed complex emotions from players on the same level as films or novels. Drawing on archives of interviews in English and Japanese with Kojima and his team, as well as academic discourses of social/political games and cinematic narrative/world-building, this book examines Kojima's progressive game design as it applies to four key areas: socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces.

Full Product Details

Author:   Bryan Hikari Hartzheim ,  Carly A Kocurek (Illinois Institute of Technology USA) ,  Jennifer Dewinter (Worcester Polytechnic Institute USA)
Publisher:   Bloomsbury Publishing USA
Imprint:   Bloomsbury Publishing USA
Dimensions:   Width: 14.00cm , Height: 2.50cm , Length: 21.60cm
Weight:   0.454kg
ISBN:  

9798765101681


Pages:   240
Publication Date:   21 September 2023
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Hardback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Reviews

In this work Hartzheim offers a compelling, nuanced portrait of Hideo Kojima (and crucially, his collaborators) as auteurs. Going further, Hartzheim borrows from Kojima's bag of tricks and breaks the shell of the digital game medium, proposing: Kojima and his team are transmedial auteurs, drawing upon the language of cinema, television, music, and other entertainment to deliver their unmistakable signature. This novel claim is backed by at times enthralling attention to detail and a masterful grasp of concepts from media, cultural and film studies. A must-read for not just Kojima fans, but anyone interested in the very notion of authorship in the first instance. * Steven Conway, Senior Lecturer in Games & Interactivity, Swinburne University of Technology, Australia *


Author Information

Bryan Hikari Hartzheim is Associate Professor of New Media at Waseda University in Tokyo, Japan.

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