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OverviewFull Product DetailsAuthor: Rex van der SpuyPublisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Imprint: APress Edition: 1st ed. Dimensions: Width: 17.80cm , Height: 4.00cm , Length: 25.40cm Weight: 1.499kg ISBN: 9781430227397ISBN 10: 1430227397 Pages: 808 Publication Date: 01 September 2010 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand We will order this item for you from a manufactured on demand supplier. Table of ContentsReviewsAuthor InformationRex van der Spuy is a video game designer and writer. He s written Foundation Game Design with Flash, Advanced Game Design with Flash and Foundation Game Design with AS3.0. Rex has designed games and done interactive interface programming Agency Interactive (Dallas), Scottish Power (Edinburgh), DC Interact (London), Draught Associates (London), and the Bank of Montreal (Canada). He also builds game engines and interactive interfaces for museum installations for PixelProject (Cape Town). In addition, he created and taught advanced courses in game design for the Canadian School of India (Bangalore, India). When not writing about games, making them, or playing them, he amuses himself by building experimental, autonomous, self-aware, multi-cellular parallel universes out of shoe boxes, scotch tape, spare milk bottle caps and bits of string . He claims, that this is a lot more entertaining than you might think, but we re skeptical. Tab Content 6Author Website:Countries AvailableAll regions |