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12511 books were found.
This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence,... Read More >>
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This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they... Read More >>
Computing devices have become ever more present in our everyday environments, however embedding these technologies... Read More >>
This book starts with the proposition that digital media invite play and indeed need to be played by their everyday... Read More >>
Windows. MacOS. Gnome. GUIs (Graphical user interfaces) have been the mainstay of home and office computers for... Read More >>
This exciting new book explores the relationship between cultural traditions and computers, looking at how people... Read More >>
This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization... Read More >>
This book looks at the common problems both human and robotic hands encounter when controlling the large number... Read More >>
Thisbook presents a novel framework for understanding and designing performativeexperiences with digital technologies.... Read More >>