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28773 books were found.
Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what... Read More >>
The Solitary Warrior (1929) contains a large number of unpublished letters by Ruskin. They are of special importance... Read More >>
Block Printing & Book Illustration in Japan (1924) was one of the first guides to Japanese illustration, and remains... Read More >>
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This Handbook provides a comprehensive overview of the expanding field of Audio Description, the practice of rendering... Read More >>
Want to work as an audio professional in the video games industry? Then this is the book is for you. This book provides... Read More >>
Presented in a step-by-step format, this book helps the reader understand how the game design skills that are acquired... Read More >>
This book provides an industry professional's first-hand perspective on narrative design's practical usage, day-to-day... Read More >>
This book covers the descriptions of the JPEG standards and gives the reader an overview of the latest advances... Read More >>
This open access book offers a guide to core principles and practices of manufacturing engineering. Furthermore,... Read More >>
The influence of technology on hobbies and leisure time is quickly becoming a regular part of daily life, but how... Read More >>
This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises... Read More >>
This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses... Read More >>
In Joyful Infographics, one of the leading graphic designers of recent times shows how a judicious use of humor... Read More >>