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The fastest, easiest, most comprehensive way to learn Adobe Illustrator Adobe Illustrator Classroom in a Book... Read More >>
Adobe Photoshop Classroom in a Book 2026 contains 15 lessons that use real-world, project-based learning to cover... Read More >>
There's a whole other side to photography that many people shy away from night photography. But if you can master... Read More >>
Ein schneller und effektiver Einstieg in die 3D-Modellierung mit Solid Edge 2025 ist mit diesem Übungsbuch sichergestellt.... Read More >>
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How to Cheat in Maya 2026 is more than a software manual - it’s a complete guide to working smarter, animating faster,... Read More >>
By the 1980s animated cartoons were seen as an artform in decline. An archaic vestige of the old Hollywood studio... Read More >>
Award-winning photographer, Paul Nicklen, reveals how he achieves his incredible photography with a complete workshop,... Read More >>
Discover what it takes to be a movie maker! Do you have a smartphone and a bit of spare time? Feel like making... Read More >>
Master the complete photographic printing workflow from monitor calibration to final presentation and transform... Read More >>
The book can be used throughout bachelor programs and parts of masters programs, presenting a comprehensive suite... Read More >>
Advancements in science and technology are essential for driving research development toward higher goals. Read More >>
Since Lightroom first launched, Scott Kelby's The Adobe Photoshop Lightroom Book for Digital Photographers has been... Read More >>
The fastest, easiest, most comprehensive way to learn Adobe Photoshop Adobe InDesign Classroom in a Book 2026 Release... Read More >>
Learn Portrait Retouching with Scott Kelby Each year, Scott Kelby, Editor-in-Chief of Photoshop User magazine... Read More >>
The Autodesk Fusion PCB Black Book (V 2701.1.18) is the 4th edition of our Fusion PCB book series focused on Autodesk... Read More >>
Project 2 Craigs is a compilation of a collaborative project that offered two distinct visions—one armed with pencil,... Read More >>
The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics... Read More >>
Foundations of Human-Computer Interaction: Designing for Cognitive Alignment covers the fundamentals of human-computer... Read More >>
The Fundamentals of UX Writing explores the topic of microcopy - what it is, why it matters, and how to craft effective,... Read More >>