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13258 books were found.
A re-examination of children's play drawing together insights and experiences across fields such as education, sociology,... Read More >>
The world has transformed on an epic scale, but education has barely budged. How can you incorporate all the creativity... Read More >>
Teaching with the Screen explores the forms that pedagogy takes as teachers and students engage with the screens... Read More >>
Children need to play and the benefits of play are many and varied, but they are too often underestimated. This... Read More >>
This edited volume with selected papers from extinguished experts and professors in the field of learning technology... Read More >>
This book provides practical strategies and activities for using digital games in teaching and learning with students... Read More >>
Practice skills in grammar, punctuation, word usage, and spelling by editing 100 paragraphs. Each answer page includes... Read More >>
Exploring the latest developments in the technology and pedagogy of higher education, Technological Advances in... Read More >>
This volume provides essential guidance for transforming mathematics learning in schools through the use of innovative... Read More >>
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This book considers several aspects of providing quality education at a distance: -Quality of systems that support... Read More >>
Gathering papers from the 2011 conference Cognition and Exploratory Learning in the Digital Age (CELDA), this book... Read More >>
Robotic Mechanics - Beginner module is a robotics curriculum used to impart STEM learning in school children. The... Read More >>
Der Einsatz des eLearning ermöglicht es Unternehmen, den Mitarbeitern Lern- und Wissensinhalte unabhängig vom Ort... Read More >>
Control technology is a new learning environment whichoffers the opportunity to take up the economic andeducational... Read More >>
How Information Technology Is Conquering the World examines the interface between digital technologies and the real... Read More >>
Uses case studies, surveys, and literature reviews to critically examine how gaming, simulation, and virtualization... Read More >>