Free Delivery Over $100
6935 books were found.
This book discusses the design principles of physically unclonable functions (PUFs) and how these can be employed... Read More >>
The Virtual and the Real explores the merging relationship between physical and virtual spaces in planning and urban... Read More >>
This book describes efficient techniques for production testing as well as for periodic maintenance testing (specifically... Read More >>
AN ELABORATE YET BEGINNER-FRIENDLY GUIDE TO DISTRIBUTED ALGORITHMSDistributed Algorithms, a non-trivial and highly... Read More >>
Chapters 5 and 6 present radial-basis function (RBF) networks and restricted Boltzmann machines.Advanced topics... Read More >>
This book describes the integrated circuit supply chain flow and discusses security issues across the flow, which... Read More >>
With this Learning Path, you will gain complete knowledge to solve problems by building high performing applications... Read More >>
This practical guide covers 70-740 exam objectives required for MCSA: Windows Server 2016 certification. Additionally,... Read More >>
Read More >>
This is the first book to focus on the problem of ensuring the correctness of floating-point hardware designs through... Read More >>
This book constitutes the refereed post-conference proceedings of the 5th International Workshop on Accelerator... Read More >>
A valuable text in the field of computer science and engineering, covering fundamental concepts and recent advancements.... Read More >>
This book explores energy efficiency techniques for high-performance computing (HPC) systems using power-management... Read More >>
This book describes the bottleneck faced soon by designers of traditional CMOS devices, due to device scaling, power... Read More >>
This book describes RTL design using Verilog, synthesis and timing closure for System On Chip (SOC) design blocks.... Read More >>
Proud to be a Game Developer? This is an Awesome Journal for you. Blank Lined professional jobs, hobby, passion... Read More >>
Proud to be a Game Designer? This is an Awesome Journal for you. Blank Lined professional jobs, hobby, passion... Read More >>
This book provides a comprehensive picture of fog computing technology, including of fog architectures, latency... Read More >>
This book constitutes the thoroughly refereed post-conference proceedings of the 22nd International Workshop on... Read More >>
This book describes a flexible and largely automated methodology for adding the estimation of power consumption... Read More >>
This book discusses the digital design of integrated circuits under process variations, with a focus on design-time... Read More >>
This book discusses the implementation of digital circuits by using MCML gates. This book provides a complete automation... Read More >>