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OverviewFrom straightforward internet access to elaborate makerspaces, libraries have taken center stage when it comes to providing free access to technology to those who visit their physical spaces. But how about people who don’t walk into a library? How do we ensure those members of the community are also being reached by technology programming? It’s time to launch an adventure! Berman, named an ALA Emerging Leader and Library Journal Mover & Shaker, provides readers with a comprehensive plan for creating and implementing successful technology-based outreach. She also teaches readers design thinking skills that can enable library staff to become creative problem solvers. Sharing the methods and experiences of her team at San José Public Library, Berman’s guide presents numerous real-world case studies, including videomaking in a skate park, e-readers for seniors, popup mobile makerspaces, and simple circuits in middle school, that will inspire readers to move technology beyond the walls of the library; offers dozens of design thinking exercises, such as rapid prototyping, empathy mapping, and logic models, as part of a start-to-finish model for developing a new program concept; discusses the origins of and reasons behind the digital divide, then shares outreach fundamentals and best practices that will help ensure success; and provides information about ways to connect with the community, perform evaluation, offer STEM programming, and additional resources. This guide will empower libraries to design and prototype technology-based outreach ideas safely, quickly, and with confidence, leading to better service for all members of the community. Full Product DetailsAuthor: Eric BermanPublisher: American Library Association Imprint: ALA Editions ISBN: 9780838917787ISBN 10: 083891778 Pages: 176 Publication Date: 30 October 2018 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationErin Berman is innovations manager at San José Public Library in California. Her work in has mainly focused on STEAM education and bridging the technology divide. Projects include the Pop-Up Mobile Makerspace, which invited new ways of thinking about public urban space design, the Virtual Privacy Lab, empowering people to take control of their online identities, and the Maker[Space]Ship, a state-of-the-art mobile lab. Tab Content 6Author Website:Countries AvailableAll regions |