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OverviewLearn about the many uses and positive effects of video games: how they can be a teaching aid, exercise our bodies and brains, stimulate our creativity, and bring people together. This series takes readers (Ages 8-12) on a historical journey, examining how people coped in the past and how they developed ingenious ways to make life safer and less unpleasant. Each book features full-color cartoon-style illustrations and hilarious speech bubbles to heighten interest, making the series attractive even to reluctant readers.Humans have always loved to play games, from dice games in ancient Iran 5,000 years ago to chess and cards in the Middle Ages. While Victorians loved board games, the first video games appeared over 50 years ago. Today, fanaticism over console games is at an all-time high, with players arguing passionately why one console is better than another. Full Product DetailsAuthor: Pipe, Jim , David AntramPublisher: Franklin Watts Imprint: Franklin Watts Edition: Library ed. Dimensions: Width: 21.60cm , Height: 1.00cm , Length: 24.40cm Weight: 0.363kg ISBN: 9780531128145ISBN 10: 0531128148 Pages: 32 Publication Date: 01 September 2018 Recommended Age: From 8 to 11 years Audience: Children/juvenile , Children / Juvenile Format: Hardback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationJim Pope is an editor and freelance writer who lives in London. He has written several children's books on a variety of topics. Antram was born in Brighton, England. He studied at Eastbourne College of Art and then worked in advertising for 15 years before becoming a full-time artist. Tab Content 6Author Website:Countries AvailableAll regions |