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OverviewThis book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. This book is intended for readers who want to create 3D games using the XNA Framework. Basic knowledge of the C# programming language and 2D XNA concepts are helpful, but not required. Full Product DetailsAuthor: Kurt JaegersPublisher: Packt Publishing Limited Imprint: Packt Publishing Limited Dimensions: Width: 19.10cm , Height: 1.70cm , Length: 23.50cm Weight: 0.557kg ISBN: 9781849687089ISBN 10: 1849687080 Pages: 322 Publication Date: 02 April 2023 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationKurt Jaegers is a database administrator by day, and a long-time hobbyist game developer, having built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, one of the earliest XNA-focused tutorial websites. Tab Content 6Author Website:Countries AvailableAll regions |