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OverviewThis book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history. How do we approach games as objects of historical study, or as ways of creating narratives and representations of the past? What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history? Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future. Full Product DetailsAuthor: Esther Wright (University of Cardiff, UK) , Iain Donald (Edinburgh Napier University, UK) , Nick Webber (Birmingham City University, UK)Publisher: Bloomsbury Publishing PLC Imprint: Bloomsbury Academic ISBN: 9781350468252ISBN 10: 1350468258 Pages: 272 Publication Date: 28 May 2026 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: Manufactured on demand We will order this item for you from a manufactured on demand supplier. Table of ContentsReviewsThis book is essential for anyone interested in historical games studies, from those who wish to explore how history is represented in games to those who wish to design historical games and what to know more about inspirational theories and methodologies. * Gianluca Raccagni, University of Edinburgh, UK * ""A perfect introduction to the field of historical game studies and how games can enrich our understanding, teaching, and writing of history. A book that inspires new research and new ideas and highlights the myriad opportunities that games present to us."" * John Wills, University of Kent, UK * This book is essential for anyone interested in historical games studies, from those who wish to explore how history is represented in games to those who wish to design historical games and what to know more about inspirational theories and methodologies. * Gianluca Raccagni, University of Edinburgh, UK * Author InformationEsther Wright is Lecturer in Digital History at Cardiff University, UK Nick Webber is Associate Professor in Media at Birmingham City University, UK Iain Donald is a Lecturer in Design & UX at Edinburgh Napier University, UK Tab Content 6Author Website:Countries AvailableAll regions |
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