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OverviewFrom #Gamergate to the 2016 election, to the daily experiences of marginalized perspectives, gaming is entangled with mainstream cultures of systematic exploitation and oppression. Whether visible in the persistent color line that shapes the production, dissemination, and legitimization of dominant stereotypes within the industry itself, or in the dehumanizing representations often found within game spaces, many video games perpetuate injustice and mirror the inequities and violence that permeate society as a whole. Drawing from groundbreaking research on counter and oppositional gaming and from popular games such as World of Warcraft and Tomb Raider, Woke Gaming examines resistance to problematic spaces of violence, discrimination, and microaggressions in gaming culture. The contributors of these essays seek to identify strategies to detox gaming culture and orient players and gamers toward progressive ends. From Anna Anthropy's Keep Me Occupied to Momo Pixel's Hair Nah, video games can reveal the power and potential for marginalized communities to resist, and otherwise challenge dehumanizing representations inside and outside of game spaces. In a moment of #MeToo, #BlackLivesMatter, and efforts to transform current political realities, Woke Gaming illustrates the power and potential of video games to foster change and become a catalyst for social justice. Full Product DetailsAuthor: Kishonna L. Gray , David J. LeonardPublisher: University of Washington Press Imprint: University of Washington Press Weight: 0.612kg ISBN: 9780295744186ISBN 10: 0295744189 Pages: 277 Publication Date: 13 November 2018 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsThis eye-opening collection of essays serves to remind readers of the power and potential of games as a catalyst for change. . . . Woke Gaming seeks to push readers to recognise persistent inequalities, as well as those who struggle for change within both our virtual worlds and in our everyday communities. -- (01/01/2018) Author InformationKishonna L. Gray is assistant professor in the Department of Gender and Women's Studies and Communication at the University of Illinois–Chicago. She is the author of Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins and a featured blogger and podcaster with ""Not Your Mama's Gamer."" David J. Leonard is a professor at Washington State University. He is the author of several books, including Playing While White: Privilege and Power on and off the Field. Follow him on twitter @drdavidjleonard. Tab Content 6Author Website:Countries AvailableAll regions |