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OverviewUsing this text, programmers who want to explore the what-if world of visualization graphics can learn how to construct lifelike computer models using Windows versatile Graphics Device Interface (GDI). Windows application-building skills such as colour and bitmap programming, cell animation, mouse and keyboard input and GUI management are demonstrated. Also covered are advanced object- and image-based methods such as 3D modelling and design, procedural and kinetic animation, retouching, Fourier analysis and before-and-after analysis. Full Product DetailsAuthor: Lee AdamsPublisher: McGraw-Hill Education - Europe Imprint: TAB Books Inc Dimensions: Width: 18.60cm , Height: 3.40cm , Length: 25.00cm Weight: 0.975kg ISBN: 9780830638123ISBN 10: 0830638121 Pages: 571 Publication Date: 01 January 1994 Audience: College/higher education , Professional and scholarly , Undergraduate , Postgraduate, Research & Scholarly Format: Mixed media product Publisher's Status: No Longer Our Product Availability: Out of stock ![]() The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |