Windows Mobile Game Development: Building games for the Windows Phone and other mobile devices

Author:   Adam Dawes
Publisher:   APress
Edition:   1st ed.
ISBN:  

9781430229285


Pages:   464
Publication Date:   09 April 2010
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Our Price $131.97 Quantity:  
Add to Cart

Share |

Windows Mobile Game Development: Building games for the Windows Phone and other mobile devices


Overview

This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET. You will be walked through every aspect of developing for the Windows Mobile platform—from setting up your development environment for the first time to creating advanced 3D graphics. Finally, you’ll learn how you can make your applications available to others, whether distributing for free or selling online. Using extensive code samples throughout, you’ll gather all the information needed to create your own games and distribute them successfully for others to enjoy. Aimed primarily at C# developers, almost everything in the book can be used in VB .NET too. For those areas where this is not the case, workarounds are suggested so that VB .NET developers are still able to use the techniques described.

Full Product Details

Author:   Adam Dawes
Publisher:   APress
Imprint:   APress
Edition:   1st ed.
Dimensions:   Width: 17.80cm , Height: 2.30cm , Length: 25.40cm
Weight:   0.851kg
ISBN:  

9781430229285


ISBN 10:   1430229284
Pages:   464
Publication Date:   09 April 2010
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Windows Mobile Development.- Windows Mobile and .NET.- Mastering the User Interface.- Creating Games.- GDI Graphics.- Taming the Device with the Game Engine.- Timing to Perfection.- Exploring User Input.- Sounding Out with Game Audio.- Game in Focus: GemDrops.- Common Game Components.- OpenGL ES Graphics.- New Window on the World with OpenGL ES.- Creating 2D Games with OpenGL.- The Ins and Outs of the Third Dimension.- Further OpenGL Features and Techniques.- Distributing Your Game.

Reviews

Author Information

Adam Dawes is a software developer and systems architect working at a cutting-edge online service development company. He has been a compulsive programmer since the age of 4, when he was first introduced to a monochrome Commodore PET. The love affair has continued through three subsequent decades, flourishing through the days of the 8-bit dinosaurs to today's era of multi-core processors and pocket supercomputers. A constant throughout all of this has been Adam's fondness of computer games. From the very first time Nightmare Park displayed its devious maze of pathways in green symbols back in 1980, he has been a games player across a variety of genres and styles. These days he spends his spare time playing the latest 3D titles on his PC, or enjoying some of the classics in his stand-up arcade machine or sit-in cockpit driving cabinet. Creating his own games has always been a hobby and while he has no intention of becoming part of the professional games industry, he has a lot of fun developing his own titles nonetheless. Adam lives with his wife, Ritu, and son, Kieran, in the southeast of England. His web site is at www.adamdawes.com.

Tab Content 6

Author Website:  

Countries Available

All regions
Latest Reading Guide

NOV RG 20252

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List