Why It's OK to Be a Gamer

Author:   Sarah C. Malanowski ,  Nicholas R. Baima
Publisher:   Taylor & Francis Ltd
ISBN:  

9781032312132


Pages:   212
Publication Date:   13 May 2024
Format:   Paperback
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

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Why It's OK to Be a Gamer


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Full Product Details

Author:   Sarah C. Malanowski ,  Nicholas R. Baima
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.420kg
ISBN:  

9781032312132


ISBN 10:   1032312130
Pages:   212
Publication Date:   13 May 2024
Audience:   General/trade ,  College/higher education ,  Professional and scholarly ,  General ,  Tertiary & Higher Education
Format:   Paperback
Publisher's Status:   Forthcoming
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

Table of Contents

Introduction; 1. Fatality! On violence and gaming; 2. The virtuous and vicious gamer; 3. Raiding, virtue, and best buds; 4. Hooked on gaming; 5. Gaming your way out of the cave: the intellectual and aesthetic value of gaming; 6. The life well-played.

Reviews

“A delightful challenge to those who dismiss video games as a waste of time. While this book concedes that gaming poses risks, it also offers a compelling argument for compensatory rewards. Even more importantly, it suggests that we should be highly suspicious of our own inclination to judge harshly when other people do things just for fun.” – Nicholas D. Smith, Lewis & Clark College “Malanowski and Baima’s book deserves to become the go-to work for thinking about the ethics of video gaming from a virtue ethical perspective well-grounded in contemporary psychology. With a prose style just as clear as it is charming and funny, the authors challenge us and help us to think holistically about how the life of a gamer can be a flourishing life. If you’re a gamer, or just an intelligent person interested in or even concerned about video games and society, this book should be on your shelf.” –Tobias Flattery, Wake Forest University


“A delightful challenge to those who dismiss video games as a waste of time. While this book concedes that gaming poses risks, it also offers a compelling argument for compensatory rewards. Even more importantly, it suggests that we should be highly suspicious of our own inclination to judge harshly when other people do things just for fun.” – Nicholas D. Smith, Lewis & Clark College


“A delightful challenge to those who dismiss video games as a waste of time. While this book concedes that gaming poses risks, it also offers a compelling argument for compensatory rewards. Even more importantly, it suggests that we should be highly suspicious of our own inclination to judge harshly when other people do things just for fun.” – Nicholas D. Smith, Lewis & Clark College “Malanowski and Baima’s book deserves to become the go-to work for thinking about the ethics of video gaming from a virtue ethical perspective well-grounded in contemporary psychology. With a prose style just as clear as it is charming and funny, the authors challenge us and help us to think holistically about how the life of a gamer can be a flourishing life. If you’re a gamer, or just an intelligent person interested in or even concerned about video games and society, this book should be on your shelf.” –Tobias Flattery, Wake Forest University “Like gaming, philosophy often revolves around complex systems and jargon (not to mention a defensive tribalism for one’s preferred system) that can make it inhospitable to newcomers. Not so with Sarah Malanowski and Nicholas Baima’s new book. For noobs and seasoned vets alike, Why It’s Okay to Be a Gamer combines the very old (ancient philosophy) and the very new (contemporary psychology and videogames) into a delightful package that extols the virtues of both.” –Andrew T. Kissel, Old Dominion University, USA


Author Information

Sarah C. Malanowski is Instructor of Philosophy at Florida Atlantic University, USA. She specializes in philosophy of cognitive science and biomedical ethics, and her work has appeared in Frontiers in Neuroanatomy, Synthese, Bioethics, Journal of Medicine & Philosophy, and Neuroethics. Sarah is also a dedicated World of Warcraft player and a casual player of many other video games, and enjoys building cosplays for video game conventions. Nicholas R. Baima is Associate Professor of Philosophy at Harriet L. Wilkes Honors College, Florida Atlantic University, USA. He specializes in ancient philosophy and ethical theory, as well as Destiny 2. His work has appeared in journals such as Ancient Philosophy, Phronesis, Journal of the History of Philosophy, Ethical Theory and Moral Practice, and Journal of Value Inquiry. He is the coauthor, with Tyler Paytas, of Plato’s Pragmatism: Rethinking the Relationship of Ethics and Epistemology (Routledge, 2021).

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