|
![]() |
|||
|
||||
OverviewFull Product DetailsAuthor: Dungeons and DragonsPublisher: Random House USA Inc Imprint: Crown Books for Young Readers Weight: 0.567kg ISBN: 9781984856425ISBN 10: 1984856421 Pages: 112 Publication Date: 16 July 2019 Recommended Age: From 8 to 12 years Audience: Children/juvenile , Children / Juvenile Format: Hardback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsThis book is creative idea fuel. . . . WotC and Ten Speed really hit it out of the park with these books --Bleeding Cool As more and more new players find D&D, it's books like these that can help the game continue to grow by introducing younger players to the game. --Geek Dad This beautifully-illustrated publication (the first of several companions) is your one-stop shop for spotting and identifying the fauna of the D&D universe, from dragons to Demogorgons. . . . You probably shouldn't venture into a storyline without it at your side. --SyfyWire No matter how old you are if you have ever had an interest in D&D these Young Adventurer's Guides are something you need to check out. --The NerdyGirl Express With all-new illustrations and explanations of Dungeons & Dragons's rules, character creation, monsters, and more for ages eight and up, there's never been a better time to bring your kids to the table. --Geek & Sundry They provide a useful starting point, with background on characters and creatures. The books are well-designed and easy to read; my son is now officially hooked. --The Film Stage However, if you're new or someone you know is new and possibly interested in playing, especially if they're a middle school or high school aged person, then this is a great way to get an easier to read version of the flavor text from the Player's Handbook. --Geek Tyrant Author InformationThe great tradition of roleplaying games begins with DUNGEONS & DRAGONS in 1974, delivering an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. D&D continues to be vital today, appearing in diverse editions, media, and languages, as well as spinning off into literature, film, television, and the Internet. Dungeons & Dragons enriches the lives of tens of millions around the globe, offering a chance for anyone to experience fantastic roles and situations very different from everyday life. Tab Content 6Author Website:Countries AvailableAll regions |