Visual Computing For Architects: Imaging, Rendering, and Human Vision

Author:   Yuhao Zhu
Publisher:   Springer Nature Switzerland AG
ISBN:  

9783032050175


Pages:   255
Publication Date:   06 February 2026
Format:   Hardback
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

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Visual Computing For Architects: Imaging, Rendering, and Human Vision


Overview

This book equips computer architects with a foundational understanding of visual computing, preparing them to design next-generation visual computing systems. It presents a unified perspective, viewing visual computing as a sequence of signal transductions across multiple domains, i.e., optical, analog, digital, and semantic, alongside the processing that occurs within each. Any sufficiently complex visual computing system worth examining will likely encompass both transduction and processing across all these domains. The central message is that, to unlock new application capabilities and achieve unprecedented efficiency, computer architects must look beyond the traditional boundaries of architecture and, from the ground up, exploit the interplay between computing, imaging, displays, and human vision in a holistic system.

Full Product Details

Author:   Yuhao Zhu
Publisher:   Springer Nature Switzerland AG
Imprint:   Springer Nature Switzerland AG
ISBN:  

9783032050175


ISBN 10:   3032050170
Pages:   255
Publication Date:   06 February 2026
Audience:   General/trade ,  General
Format:   Hardback
Publisher's Status:   Forthcoming
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

Table of Contents

An Invitation to Visual Computing.- From Light to Visual Perception: An Overview.- Color Vision.- Colorimetry.- The Basics.- Surface Scattering.- Subsurface and Volume Scattering.- Imaging Optics.- Image Sensor Architecture.- Gaze-Contingent Rendering in VR.- In-Sensor Compression.

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Author Information

Yuhao Zhu is an Associate Professor of Computer Science, Brain and Cognitive Sciences, and an affiliated faculty member of Center for Visual Science, all at University of Rochester, where he and his students are mostly drawn to research problems at the intersection of imaging, human vision, and computer architecture.

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