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OverviewSince the mid-2010s, virtual reality (VR) technology has advanced rapidly. This book explores the many opportunities that VR can offer for humanities and social sciences researchers. The book provides a user-friendly, non-technical methods guide to using ready-made VR content and 360 video as well as creating custom materials. It examines the advantages and disadvantages of different approaches to using VR, providing helpful, real-world examples of how researchers have used the technology. The insights drawn from this analysis will inspire scholars to explore the possibilities of using VR in their own research projects. Full Product DetailsAuthor: Phil Jones (University of Birmingham) , Tess Osborne (University of Groningen) , Calla Sullivan-Drage (independent scholar) , Natasha Keen (independent scholar)Publisher: Bristol University Press Imprint: Policy Press ISBN: 9781447360759ISBN 10: 1447360753 Pages: 158 Publication Date: 15 June 2022 Audience: Professional and scholarly , General/trade , Professional & Vocational , General Format: Hardback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsReviewsAuthor InformationPhil Jones is Reader in Cultural Geography at the University of Birmingham, UK and runs its Playful Methods Lab. Tess Osborne is Lecturer and Researcher in Human Geography at the University of Groningen, the Netherlands. Calla Sullivan-Drage, Natasha Keen and Eleanor Gadsby are independent scholars and former members of the Playful Methods Lab at the University of Birmingham, UK. Tab Content 6Author Website:Countries AvailableAll regions |