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OverviewA manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference book and design guide to help the reader develop a VR project, it presents the reader with the importance of the user s needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. This book is intended for engineers, computer scientists and computer game developers working on various VR applications. It can further serve as an educational tool in Virtual Reality courses for senior graduate and postgraduate students. Full Product DetailsAuthor: Philippe Fuchs (Ecole des Mines, ParisTech, Paris, France) , Philippe Fuchs (Ecole des Mines, ParisTech, Paris, France) , Guillaume Moreau (Ecole Centrale de Nantes, CERMA, Nantes, France) , Pascal Guitton (INRIA, University of Bordeaux I, Bordeaux, France)Publisher: CRC Press Imprint: CRC Press ISBN: 9781280121289ISBN 10: 1280121289 Pages: 434 Publication Date: 01 January 2011 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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