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OverviewThis book offers an easily understood introduction to the core concepts of Virtual Reality, Virtual Environments and related topics of Augmented Reality and Extended Reality. These complex technological concepts are demystified and broken down in 10 lectures, written in an approachable and easy to understand way. If you find yourself enticed and mystified by this new technology, this book can help you make sense of its core concepts and internal workings. Full Product DetailsAuthor: Stanislav StankovićPublisher: Springer International Publishing AG Imprint: Springer International Publishing AG Edition: Second Edition 2024 ISBN: 9783031494703ISBN 10: 3031494709 Pages: 185 Publication Date: 04 January 2025 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsIntroduction.- History of VR and Current Applications.- Human Senses.- VR Systems User Experience, Human Computer Interaction and UI Input Devices and Tracking.- Display Networked VR.- Augmented Reality.- VE and Video Games.- VR in the Last Decade.ReviewsAuthor InformationStanislav Stanković is originally from Niš, Serbia, where he completed his studies in Computer Science and Engineering at the Faculty of Electronic Engineering, Univeristy of Niš. He obtained his PhD from Tampere University of Technology, TUT (now Tampere University) in Digital Signal Processing. Virtual Reality and Virtual Environments were one of his main research interests during his time in academia. He has been lecturing courses on Virtual Reality and human Computer Interaction for several years at this institution. After leaving academia, he has been working for over a decade in the video games industry, as a game designer and a creative director in several renowned companies including Rovio, Electronic Arts and Supercell. Tab Content 6Author Website:Countries AvailableAll regions |