Virtual Reality and Augmented Reality: 17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 25–27, 2020, Proceedings

Author:   Patrick Bourdot ,  Victoria Interrante ,  Regis Kopper ,  Anne-Hélène Olivier
Publisher:   Springer Nature Switzerland AG
Edition:   1st ed. 2020
Volume:   12499
ISBN:  

9783030626549


Pages:   254
Publication Date:   27 October 2020
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Virtual Reality and Augmented Reality: 17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 25–27, 2020, Proceedings


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Overview

This book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, EuroVR 2020, held in Valencia, Spain, in November 2020. The 12 full papers were carefully reviewed and selected from 35 submissions. The papers are organized in topical sections named: Perception, Cognition and Behaviour; Training, Teaching and Learning; Tracking and Rendering; and  Scientific Posters.

Full Product Details

Author:   Patrick Bourdot ,  Victoria Interrante ,  Regis Kopper ,  Anne-Hélène Olivier
Publisher:   Springer Nature Switzerland AG
Imprint:   Springer Nature Switzerland AG
Edition:   1st ed. 2020
Volume:   12499
Weight:   0.454kg
ISBN:  

9783030626549


ISBN 10:   3030626547
Pages:   254
Publication Date:   27 October 2020
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

"Efficient of social settings on proxemics during social interactions in real and virtual conditions.- Influence of Dynamic Field of View Restrictions on Rotation Gain Perception in Virtual Environments.- User Experience in Collaborative Extended Reality: Overview Study.- Shopping with virtual hands.- Psychophysical Effects of Experiencing Burning Hands in Augmented Reality.- Integrating Virtual Reality in a Lab Based Learning Environment.- A Virtual Reality Surgical Training System for Office Hysteroscopy with Haptic Feedback: A Feasibility Study.- Semantic Modeling of Virtual Reality Training Scenarios.- Exploiting Extended Reality Technologies for Educational Microscopy.- Improved CNN-based Marker Labeling for Optical Hand Tracking.- Volumetric Medical Data Visualization for Collaborative VR Environments.- Viewing-direction Dependent Appearance Manipulation Based on Light-field Feedback.- Holistic Quality Assessment of Mediated Immersive Multisensory Social Communication.- Conversation with your Future Self about Nicotine Dependence.- VR as a persuasive technology ""in the wild"". The effect of immersive VR on intent to change towards water conservation.- Virtual Reality Experiential Training for Individuals with Autism: The Airport Scenario.- A machine learning tool to match 2D drawings and 3D objects’ category for populating mockups in VR.- Performance Design Assistance by Projector-Camera Feedback Simulation.  "

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