View-Dependent Character Animation

Author:   Parag Chaudhuri ,  Prem Kalra ,  Subhashis Banerjee
Publisher:   Springer
ISBN:  

9781848005679


Pages:   164
Publication Date:   22 September 2008
Format:   Undefined
Availability:   Out of stock   Availability explained


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View-Dependent Character Animation


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Overview

Computer generated 3D animation has matured over the years into a complex art form. Coordinating and presenting the character's movement in three dimensions to convey a specific idea to the audience requires artistic and technical skills, and often a labourious iterative trial-and-error process to get it right. Creating moving camera character animations in 3D is a multi-faceted computer graphics and computer vision problem. Warranting a formal representation of the moving camera, and efficient algorithms to help author the multitude of character poses required for the animation. It is also necessary to deal with issues pertaining to camera and character pose interpolation and visualization of the association between the two. The solution to this problem has to be efficient and elegant from the perspective of a computer scientist, and make sense and be intuitive to use. This well-researched book contains a large number of example animations to explain and illustrate this versatile technique.

Full Product Details

Author:   Parag Chaudhuri ,  Prem Kalra ,  Subhashis Banerjee
Publisher:   Springer
Imprint:   Springer
Dimensions:   Width: 23.40cm , Height: 0.90cm , Length: 15.60cm
Weight:   0.240kg
ISBN:  

9781848005679


ISBN 10:   1848005679
Pages:   164
Publication Date:   22 September 2008
Audience:   General/trade ,  General
Format:   Undefined
Publisher's Status:   Unknown
Availability:   Out of stock   Availability explained

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Reviews

From the reviews: <p> This book report on a view-dependent approach as a means of accomplishing this task in a reliable manner. a ] Three very important appendices are provided. a ] This book targets a wide audience, including both the academic research and the professional animation artist. It attempts to be self-contained a ] . A number of figures are provided to help the reader understand the concepts presented. a ] This book is comprehensive, and is a job well done. (R. Goldberg, Computing Reviews, January, 2008)


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