Video Gaming in Science Fiction: A Critical Study

Author:   Jason Barr ,  Matthew Wilhelm Kapell
Publisher:   McFarland & Co Inc
ISBN:  

9781476666372


Pages:   194
Publication Date:   28 September 2018
Recommended Age:   From 18 years
Format:   Paperback
Availability:   Available To Order   Availability explained
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Video Gaming in Science Fiction: A Critical Study


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Overview

As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming--first emerging almost fifty years ago--still resonates in modern science fiction. The author reveals how negative stereotypes of gamers and gaming have endured in depictions of modern gamers in the media and how honest portrayals are still wanting, even in the ""forward thinking"" world of science fiction.

Full Product Details

Author:   Jason Barr ,  Matthew Wilhelm Kapell
Publisher:   McFarland & Co Inc
Imprint:   McFarland & Co Inc
Dimensions:   Width: 15.20cm , Height: 1.00cm , Length: 22.90cm
Weight:   0.249kg
ISBN:  

9781476666372


ISBN 10:   1476666377
Pages:   194
Publication Date:   28 September 2018
Recommended Age:   From 18 years
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Table of Contents Acknowledgments Preface Introduction 1: The Game and the Gamespace 2: Geekdom and the Gamer as Social Outcast 3: We’re All Grown Up Now: The “Maturation” and Insularity of Video Gaming and Science Fiction 4: Gender and the Body Politic 5: Fighting “the Man”: Against Governments and Corporations 6: Juvenile Science Fiction and the Future Afterword: The Origins of Video Gaming in Science Fiction Cinema Chapter Notes Bibliography Index

Reviews

Thoughtful, judicious, and enhanced with chapter notes and an index, Video Gaming in Science Fiction is a welcome addition --Midwest Book Review.


Author Information

Jason Barr is an associate professor at Blue Ridge Community College. His work has appeared in African American Review, Explicator, The Journal of Continuing Higher Education, and The Journal of Caribbean Literatures, among others. He lives in Weyers Cave, Virginia. Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University in New York.

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