Video Games, Violence, and the Ethics of Fantasy: Killing Time

Author:   Christopher Bartel (Appalachian State University, USA)
Publisher:   Bloomsbury Publishing PLC
ISBN:  

9781350202702


Pages:   202
Publication Date:   24 March 2022
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Video Games, Violence, and the Ethics of Fantasy: Killing Time


Overview

Full Product Details

Author:   Christopher Bartel (Appalachian State University, USA)
Publisher:   Bloomsbury Publishing PLC
Imprint:   Bloomsbury Academic
Dimensions:   Width: 15.20cm , Height: 1.40cm , Length: 23.20cm
Weight:   0.360kg
ISBN:  

9781350202702


ISBN 10:   1350202703
Pages:   202
Publication Date:   24 March 2022
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

1. Introduction: The Problem of Virtual Ethics 2. Amoralist Avoidance Strategies: Fiction and Games 3. Virtual Ethics and Virtue Ethics 4. Free Will, Motivation, and the Limits of Moral Criticism 5. Virtual Immoral Fantasies 6. Virtue Ethics on the Gamer's Dilemma 7. Criticizing Games Bibliography Index

Reviews

Bartel's insight into one of the most pressing topics in video game ethics is a major contribution to the field. For anyone interested in the moral considerations at play in gaming, this is your book. * Morgan Luck, Associate Professor of Philosophy, Charles Stuart University, Australia * Bartel has written a highly-readable, yet nuanced, virtue ethical account of the moral evaluation of game play. It raises the bar for those interested in ethics and games, and I have no doubt that this book will have a significant impact on video games studies for some time to come. * Stephanie Patridge, Professor of Philosophy, Otterbein University, USA *


One of the pleasures of reading this book is found in Bartel's rigorously researched and careful defense of his position on philosophical grounds. His use of scenarios from published games to illustrate ethical quandaries will make the book engaging and understandable for a range of readers. * CHOICE * Bartel's insight into one of the most pressing topics in video game ethics is a major contribution to the field. For anyone interested in the moral considerations at play in gaming, this is your book. * Morgan Luck, Associate Professor of Philosophy, Charles Stuart University, Australia * Bartel has written a highly-readable, yet nuanced, virtue ethical account of the moral evaluation of game play. It raises the bar for those interested in ethics and games, and I have no doubt that this book will have a significant impact on video games studies for some time to come. * Stephanie Patridge, Professor of Philosophy, Otterbein University, USA * Christopher Bartel has written a very accessible book, which is a worthwhile read for both ethicists interested in the ethical dimensions of virtual violent actions, as well as for scholars coming from game studies interested in the philosophy of video games. The approachable argumentation and easily application ideas in the book will also support those who want to engage in uncomfortable debates in a game industry that is unfortunately still unequal and at times hostile towards minorities. * Ethical Perspectives *


One of the pleasures of reading this book is found in Bartel’s rigorously researched and careful defense of his position on philosophical grounds. His use of scenarios from published games to illustrate ethical quandaries will make the book engaging and understandable for a range of readers. * CHOICE * Bartel’s insight into one of the most pressing topics in video game ethics is a major contribution to the field. For anyone interested in the moral considerations at play in gaming, this is your book. * Morgan Luck, Associate Professor of Philosophy, Charles Stuart University, Australia * Bartel has written a highly-readable, yet nuanced, virtue ethical account of the moral evaluation of game play. It raises the bar for those interested in ethics and games, and I have no doubt that this book will have a significant impact on video games studies for some time to come. * Stephanie Patridge, Professor of Philosophy, Otterbein University, USA * Christopher Bartel has written a very accessible book, which is a worthwhile read for both ethicists interested in the ethical dimensions of virtual violent actions, as well as for scholars coming from game studies interested in the philosophy of video games. The approachable argumentation and easily application ideas in the book will also support those who want to engage in uncomfortable debates in a game industry that is unfortunately still unequal and at times hostile towards minorities. * Ethical Perspectives * Video Games, Violence and the Ethics of Fantasy is an intriguing, thought-provoking read. * New Humanist *


Author Information

Christopher Bartel is Professor of Philosophy at Appalachian State University, USA.

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Latest Reading Guide

NOV RG 20252

 

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