Video Games and Storytelling: Reading Games and Playing Books

Author:   Souvik Mukherjee
Publisher:   Palgrave Macmillan
Edition:   2015 ed.
ISBN:  

9781349580149


Pages:   239
Publication Date:   05 February 2018
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Video Games and Storytelling: Reading Games and Playing Books


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Author:   Souvik Mukherjee
Publisher:   Palgrave Macmillan
Imprint:   Palgrave Macmillan
Edition:   2015 ed.
Weight:   3.164kg
ISBN:  

9781349580149


ISBN 10:   1349580147
Pages:   239
Publication Date:   05 February 2018
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Reviews

'Souvik Mukherjee's Video Games and Storytelling examines the ongoing discussion of video games and narrative, extending it in new directions, with verve and aplomb.' - Mark J. P. Wolf, Concordia University Wisconsin, USA


Author Information

Souvik Mukherjee is Assistant Professor of English Literature at Presidency University, Calcutta, India. Souvik has been researching video games as an emerging storytelling medium since 2002 and has completed his PhD on the subject from Nottingham Trent University in 2009. He did his postdoctoral research in the humanities faculty of De Montfort University, UK and at the Indian Institute of Technology in New Delhi, India where he worked on digital media and narrative analysis. Souvik's research examines their relationship to canonical ideas of narrative and also how video games inform and challenge current conceptions of technicity, identity and culture, in general. His current interests involve the analysis of paratexts of video games, the concept of time in video games and the treatment of diversity and the margins in video games. Besides game studies, his other interests are (the) digital humanities and early modern literature.

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