Video Games and Social Competence

Author:   Rachel Kowert (University of Munster, Germany)
Publisher:   Routledge
ISBN:  

9781322344850


Pages:   246
Publication Date:   01 January 2014
Format:   Electronic book text
Availability:   Available To Order   Availability explained
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Video Games and Social Competence


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Overview

Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user s sociability remains an active one. This book contributes to this debate by exploring the potential impact of online video game involvement on social competence outcomes, theoretically and empirically. Through empirical research, Kowert examines the relationships between online video game involvement, social goals, and social skills and discusses the underlying mechanisms of these effects.

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Author:   Rachel Kowert (University of Munster, Germany)
Publisher:   Routledge
Imprint:   Routledge
ISBN:  

9781322344850


ISBN 10:   132234485
Pages:   246
Publication Date:   01 January 2014
Audience:   General/trade ,  General
Format:   Electronic book text
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Reviews

Our focus on video games has often been on moral issues, such as gaming and addiction. To date we know little about how games interact with players social space. Dr. Kowert s book is an important investigation of how gaming impacts the socialization of players. This seminal work provides critical insights into this new medium and how it influences the way we interact on-line and in real-life. -- Christopher J. Ferguson, Stetson University, USA


Author Information

Rachel Kowert is an associate researcher at the University of Munster. She has published numerous articles and book chapters on the social impact of online gaming and serves on the board of DiGRA (Digital Games Research Association) and the Game Studies SIG of the International Communication Association (ICA).

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