Video Game Worlds: Working at Play in the Culture of EverQuest

Author:   Timothy Rowlands
Publisher:   Left Coast Press Inc
ISBN:  

9781611320671


Pages:   201
Publication Date:   15 January 2012
Format:   Hardback
Availability:   In Print   Availability explained
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Video Game Worlds: Working at Play in the Culture of EverQuest


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Full Product Details

Author:   Timothy Rowlands
Publisher:   Left Coast Press Inc
Imprint:   Left Coast Press Inc
Dimensions:   Width: 15.20cm , Height: 1.80cm , Length: 22.90cm
Weight:   0.476kg
ISBN:  

9781611320671


ISBN 10:   1611320674
Pages:   201
Publication Date:   15 January 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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A tour de force that will redefine how social scientists look at computer mediated interaction in general, and especially the logics and perspectives of gamers in particular. This is an amazing study of the merging of the social and the social virtual worlds, joined through media formats. This work will challenge the entertainment logic, formats, and values that constitute standard game platforms that undergird much of the industry. His analysis of how the virtual world reflects and amends everyday life perspectives about competition and competence reveals much about the social order of justice in a virtual world. --David L. Altheide, Regents' Professor, Arizona State University


A tour de force that will redefine how social scientists look at computer mediated interaction in general, and especially the logics and perspectives of gamers in particular. This is an amazing study of the merging of the social and the social virtual worlds, joined through media formats. This work will challenge the entertainment logic, formats, and values that constitute standard game platforms that undergird much of the industry. His analysis of how the virtual world reflects and amends everyday life perspectives about competition and competence reveals much about the social order of justice in a virtual world. <br>--David L. Altheide, Regents' Professor, Arizona State University


Author Information

Timothy Rowlands is currently a post-doctoral researcher with the School of Social Transformation at Arizona State University. He researches online communities and the potential they have for creating spaces in which people construct, re-invent and negotiate online identities. His work crosses the disciplinary boundaries of sociology, anthropology, communications, cultural studies and new media studies while focusing on the shaping of virtual selves. His research utilizes traditional qualitative approaches such as ethnographic and interview methods while applying them to studies of online spaces and communities. At the same time, he brings a deep commitment to texts through his emphasis on in situ semiotics.

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