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OverviewFull Product DetailsAuthor: Mateusz SajnaPublisher: Peter Lang AG Imprint: Peter Lang AG Edition: New edition Volume: 47 Weight: 0.310kg ISBN: 9783631674819ISBN 10: 3631674813 Pages: 157 Publication Date: 02 September 2016 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsIntroduction to video games and video gaming – Video game localization – Cognitive semantics and translation – Video games and blending – Meaning constructionReviewsAuthor InformationMateusz Sajna graduated from the Institute of English Studies at the University of Wrocław (Poland) where he gained his PhD in linguistics at the Faculty of Letters. His research interests include video game and audiovisual translation, as well as cognitive semantics. Tab Content 6Author Website:Countries AvailableAll regions |