Video Game Translation and Cognitive Semantics

Author:   Mateusz Sajna
Publisher:   Peter Lang AG
Edition:   New edition
Volume:   47
ISBN:  

9783631674819


Pages:   157
Publication Date:   02 September 2016
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Video Game Translation and Cognitive Semantics


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Author:   Mateusz Sajna
Publisher:   Peter Lang AG
Imprint:   Peter Lang AG
Edition:   New edition
Volume:   47
Weight:   0.310kg
ISBN:  

9783631674819


ISBN 10:   3631674813
Pages:   157
Publication Date:   02 September 2016
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Introduction to video games and video gaming – Video game localization – Cognitive semantics and translation – Video games and blending – Meaning construction

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Author Information

Mateusz Sajna graduated from the Institute of English Studies at the University of Wrocław (Poland) where he gained his PhD in linguistics at the Faculty of Letters. His research interests include video game and audiovisual translation, as well as cognitive semantics.

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