Video Game Design Foundations: Software Design Guide

Author:   D Michael Ploor
Publisher:   Goodheart-Wilcox Publisher
Edition:   2nd ed.
ISBN:  

9781619602823


Pages:   416
Publication Date:   15 March 2013
Format:   Paperback
Availability:   Temporarily unavailable   Availability explained
The supplier advises that this item is temporarily unavailable. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out to you.

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Video Game Design Foundations: Software Design Guide


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Overview

The Software Design Guide provides the hands-on application of the theory presented in the textbook. The SDG should be considered an integral part of the curriculum. It is where students take the theory learned in the textbook and use that knowledge to build video games. Working in simulated design teams, students will experience all aspects of video game design, from the planning stages, through the design and programming, and concluding with a capstone project. Each chapter in the SDG is correlated to the textbook chapter. There are several activities for each chapter. The last chapter in the SDG is a capstone project that requires students to apply all of the knowledge acquired in the textbook and SDG. The activities in the software design guide make use of The Games Factory 2, which is a fully-functioning game engine (not a demo version). The Games Factory 2 is available free to schools with the purchase of the software design guide. It may be installed on any school owned or leased computer.

Full Product Details

Author:   D Michael Ploor
Publisher:   Goodheart-Wilcox Publisher
Imprint:   Goodheart-Wilcox Publisher
Edition:   2nd ed.
Dimensions:   Width: 21.10cm , Height: 2.80cm , Length: 27.70cm
Weight:   0.862kg
ISBN:  

9781619602823


ISBN 10:   1619602822
Pages:   416
Publication Date:   15 March 2013
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Temporarily unavailable   Availability explained
The supplier advises that this item is temporarily unavailable. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out to you.

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Mike Ploor is a business technology education teacher in Hillsborough County Public Schools (Tampa, FL). He has been teaching video game design for several years. This teaching package was developed based on his classroom experiences. Mike also has private-sector experience in business and computer programming. Mike is a National Board Certified Teacher and holds a BS in Marketing and an MBA.

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