Using VR in Gaming

Author:   Cathleen Small
Publisher:   Cavendish Square Publishing
ISBN:  

9781502645678


Pages:   80
Publication Date:   30 July 2019
Recommended Age:   From 13 to 17 years
Format:   Hardback
Availability:   Available To Order   Availability explained
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Using VR in Gaming


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Overview

For many, the idea of a career that incorporates their passion is tantalizing. For avid gamers, this dream is becoming a reality. Since virtual and augmented reality technologies are still relatively new to the gaming world, jobs related to software and hardware development and the management of users' experiences are exploding. This book takes readers on a journey from the beginnings of virtual and augmented reality in games all the way to current, cutting-edge augmented and virtual reality gaming technologies, with a special focus on how interested students can look toward a career in this exciting field.

Full Product Details

Author:   Cathleen Small
Publisher:   Cavendish Square Publishing
Imprint:   Cavendish Square Publishing
Dimensions:   Width: 15.70cm , Height: 1.30cm , Length: 23.10cm
Weight:   0.272kg
ISBN:  

9781502645678


ISBN 10:   150264567
Pages:   80
Publication Date:   30 July 2019
Recommended Age:   From 13 to 17 years
Audience:   Young adult ,  Teenage / Young adult
Format:   Hardback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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