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OverviewUnreal Engine 5 for Indie Developers: Zero to Published - Create, Optimize & Launch Professional Games with Blueprints & C++ by Sherri A. Lincoln Go from complete beginner to published indie game developer with Unreal Engine 5 - the practical, no-fluff guide designed specifically for solo devs and small teams. In this hands-on book, Sherri A. Lincoln walks you through the entire journey: building your first game, mastering Blueprints for fast prototyping, transitioning smoothly into C++ for professional performance, optimizing for stunning visuals and smooth gameplay, and finally launching on Steam, itch.io, and consoles. You'll learn: Complete project-based workflows used by successful indie studios How to blend Blueprints and C++ for maximum speed and power Essential optimization techniques to make your game run beautifully Marketing, packaging, and publishing strategies to get your game noticed Real-world tips for creating, testing, and launching polished titles on a budget Whether you dream of building your first commercial game or scaling up to professional releases, this book gives you the exact roadmap indie developers need in 2026. Clear explanations, step-by-step projects, and pro insights from Sherri A. Lincoln make this the ultimate guide for turning your game idea into a published reality. Stop dreaming. Start shipping. Master Unreal Engine 5 the indie way - and get your game published. Full Product DetailsAuthor: Sherri A LincolnPublisher: Independently Published Imprint: Independently Published Volume: 4 Dimensions: Width: 21.60cm , Height: 0.80cm , Length: 27.90cm Weight: 0.363kg ISBN: 9798196823787Pages: 150 Publication Date: 13 May 2026 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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