Unreal Engine 5 Blueprint and C++ Developer Handbook: Step-by-Step Tutorials to Create, Optimize, and Publish Stunning Games with Nanite, Lumen, and MetaHuman Tools

Author:   Alan Reddington
Publisher:   Independently Published
ISBN:  

9798270635046


Pages:   410
Publication Date:   19 October 2025
Format:   Paperback
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $100.32 Quantity:  
Add to Cart

Share |

Unreal Engine 5 Blueprint and C++ Developer Handbook: Step-by-Step Tutorials to Create, Optimize, and Publish Stunning Games with Nanite, Lumen, and MetaHuman Tools


Overview

Unreal Engine 5 Blueprint and C++ Developer Handbook What if you could build professional-quality games, complete with next-gen visuals, responsive gameplay, and efficient code, without getting lost in Unreal Engine's complexity? Unreal Engine 5 Blueprint and C++ Developer Handbook gives you the roadmap professionals use to create, optimize, and publish games that perform beautifully across PC, console, and mobile. Whether you're transitioning from another engine or starting fresh, this book turns Unreal's vast toolset into a clear, repeatable workflow you can master. From day one, you'll be building. Each chapter walks through a practical project or system-lighting scenes with Lumen, constructing massive Nanite environments, scripting gameplay with Blueprints, and extending everything with clean, efficient C++. Along the way, you'll learn the logic and reasoning behind every step, so you can adapt those same techniques to any project. You'll gain the skills and confidence to: Build playable levels using Blueprints and seamlessly integrate C++ for deeper control. Optimize assets, materials, and lighting with Nanite and Lumen for real-time performance. Design responsive gameplay systems, from pickups and inventory to physics-driven interactions. Implement MetaHumans, animation workflows, and cinematic tools for lifelike experiences. Package, test, and publish projects across platforms with professional best practices. Profile, debug, and tune performance using Unreal's native development tools. Each concept is supported by complete, working examples, ready to open, test, and extend. You'll not only understand how to make a feature work, but why it works, giving you the insight to create your own polished, production-ready systems. If you're serious about mastering Unreal Engine 5, about transforming ideas into playable, optimized, and visually stunning games, this is your starting point. Start building smarter. Pick up Unreal Engine 5 Blueprint and C++ Developer Handbook today and turn Unreal Engine's power into your creative advantage.

Full Product Details

Author:   Alan Reddington
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 17.80cm , Height: 2.10cm , Length: 25.40cm
Weight:   0.708kg
ISBN:  

9798270635046


Pages:   410
Publication Date:   19 October 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Reviews

Author Information

Tab Content 6

Author Website:  

Countries Available

All regions
Latest Reading Guide

RGFEB26

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List