Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

Author:   Kevin Mack ,  Robert Ruud
Publisher:   Packt Publishing Limited
ISBN:  

9781789132878


Pages:   632
Publication Date:   30 April 2019
Format:   Paperback
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $80.19 Quantity:  
Add to Cart

Share |

Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints


Add your own review!

Overview

Full Product Details

Author:   Kevin Mack ,  Robert Ruud
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
ISBN:  

9781789132878


ISBN 10:   1789132878
Pages:   632
Publication Date:   30 April 2019
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Table of Contents Thinking in VR Setting up your Development Environment Hello World: Your First VR Project Getting Around the Virtual World Interacting with the Virtual World - Part I Interacting with the Virtual World - Part II Creating User Interfaces in VR Building the World and Optimizing for VR Displaying Media in VR Creating a Multiplayer Experience in VR Taking VR Further: Extending Unreal Engine Where to Go from Here A: Useful Mind Hacks B: Research and Further Reading

Reviews

Author Information

Kevin Mack is a co-founder of Manic Machine, a Los Angeles-based development studio specializing in VR and virtual production development using Unreal Engine. Manic Machine designs and builds games in VR and provides development services to clients and partners in the film and visual effects industries. Prior to this, he co-founded WhiteMoon Dreams, which developed traditional and VR games and experiences. Earlier work includes design on the Medal of Honor series for EA, Fear Effect series for Kronos Digital Entertainment, and several titles for Disney Interactive. Kevin holds a BFA in film production from New York University and an MFA in film directing from the American Film Institute. Robert Ruud is a co-founder of Manic Machine, where he focuses primarily on the design and development of Manic Machine's proprietary tech and gameplay experiences. Prior to this, he spent six years at Whitemoon Dreams, where he designed and engineered gameplay for the successfully kickstarted game, Warmachine: Tactics, which was one of the first games to be released to market using Unreal Engine 4, and where he also led the design exploration for the company's location-based VR experiences. Robert holds a BA in philosophy from California State Polytechnic University, Pomona, where his studies focused on cognitive science and philosophy of the mind.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

MRG2025CC

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List