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OverviewFull Product DetailsAuthor: John Miller , Chris Fornell ScottPublisher: Quarto Publishing Group USA Inc Imprint: Quarry Books Volume: 16 ISBN: 9781631594830ISBN 10: 1631594834 Pages: 144 Publication Date: 03 May 2018 Recommended Age: From 7 to 10 years Audience: Children/juvenile , Children's (6-12) Format: Paperback Publisher's Status: Active Availability: Out of stock The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available. Table of ContentsReviewsThis book is amazing on so many levels. It really knows how to draw the kids into it and capture their interest. The book walks the reader through fascinating labs that you can do in Minecraft, thereby utilizing the computerized world as an educational platform. But, then it also has really cool labs to do in the real world. * KellysThoughtsOnThings.com * If you have multiple Minecraft lovers in your household, it should be able to withstand several read-throughs. * Christ Centered Gamer * This is so cool! This [book has] hands on activities (not touching the screen) to make science connections to Minecraft. * Teacher Tech with Alice Keeler * The book is simply amazing, and teachers will find a chart in the back of the book with how each project relates to Classroom Standards. But parents and camp instructors (like me) are going to find this book an invaluable resource for using Minecraft to teach (or sneak in) some real-world projects and hands-on activities. * GeekDad * This is a great book for encouraging Minecraft-obsessed kids to try something different in the game and getting them involved in STEM in the real-world too. * GeekMom * Perfect for memorable family nights or sensational classroom fun, guided quests and labs encourage creative thinking and collaborative communication with dozens of activities designed to engage children, teens, and adults, both on- and offline. * Foreword Reviews, starred review * This book is amazing on so many levels. It really knows how to draw the kids into it and capture their interest. The book walks the reader through fascinating labs that you can do in Minecraft, thereby utilizing the computerized world as an educational platform. But, then it also has really cool labs to do in the real world. * KellysThoughtsOnThings.com * This is so cool! This [book has] hands on activities (not touching the screen) to make science connections to Minecraft. * Teacher Tech with Alice Keeler * The book is simply amazing, and teachers will find a chart in the back of the book with how each project relates to Classroom Standards. But parents and camp instructors (like me) are going to find this book an invaluable resource for using Minecraft to teach (or sneak in) some real-world projects and hands-on activities. * GeekDad.com * Perfect for memorable family nights or sensational classroom fun, guided quests and labs encourage creative thinking and collaborative communication with dozens of activities designed to engage children, teens, and adults, both on- and offline. * Foreword Reviews, starred review * One of the main things that I like about this book is that each of the six chapters begins with an activity that is completed without the use of a digital device. Next come related activities in the creative mode of Minecraft. [...] Recommended. * School Library Connection * This is a great book for encouraging Minecraft-obsessed kids to try something different in the game and getting them involved in STEM in the real-world too. * GeekMom * The book is simply amazing, and teachers will find a chart in the back of the book with how each project relates to Classroom Standards. But parents and camp instructors (like me) are going to find this book an invaluable resource for using Minecraft to teach (or sneak in) some real-world projects and hands-on activities. * GeekDad * This is so cool! This [book has] hands on activities (not touching the screen) to make science connections to Minecraft. * Teacher Tech with Alice Keeler * If you have multiple Minecraft lovers in your household, it should be able to withstand several read-throughs. * Christ Centered Gamer * This book is amazing on so many levels. It really knows how to draw the kids into it and capture their interest. The book walks the reader through fascinating labs that you can do in Minecraft, thereby utilizing the computerized world as an educational platform. But, then it also has really cool labs to do in the real world. * KellysThoughtsOnThings.com * Author InformationJohn Miller holds multiple and single subject credentials in history and science. He has been a middle school teacher for over 20 years and has taught every subject in grades 6-8. He also holds a Masters degree from San Diego State University in Educational Technology and Instructional Design and is a Google Certified Teacher, San Luis Obispo County CUE (Computer Using Educators) Board President, and a CUE Lead Learner. John is a featured presenter at conferences and workshops around the country. He loves teaching 21st-century skills to his students, and his passions include student blogging, e-learning, Minecraft in the classroom, photography, Apple, and Google. John is a contributor to Minecraft in the Classroom (Peachpit Press, 10/14). He lives in Paso Robles, California.Chris Fornell Scott works to design the classroom culture and environment. He is an authorized Google Education Trainer, Google Certified Teacher, President of Santa Barbara CUE, CUE Lead Learner and a CK-12 Champion. He loves using Design Thinking, Agile project management process in the class, and seeing his students enter the flow of learning. He loves to help others in their educational journey. Youll find Chris at conferences around the world presenting on classroom culture, technology, and design. He lives in Santa Maria, California. Tab Content 6Author Website:Countries AvailableAll regions |
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