Unity 4 Fundamentals: Get Started at Making Games with Unity

Author:   Alan Thorn
Publisher:   Taylor & Francis Ltd
ISBN:  

9781138428430


Pages:   308
Publication Date:   27 July 2017
Format:   Hardback
Availability:   In Print   Availability explained
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Unity 4 Fundamentals: Get Started at Making Games with Unity


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Overview

Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes: Asset management tools Real-time lighting and lightmapping Particle systems Navigation and pathfinding

Full Product Details

Author:   Alan Thorn
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.453kg
ISBN:  

9781138428430


ISBN 10:   1138428434
Pages:   308
Publication Date:   27 July 2017
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Chapter 1: Getting Started with Unity Chapter 2: Assets and Asset Management Chapter 3: Scenes, Assets and GameObjects Chapter 4: Terrain and Audio Chapter 5: Lighting and Light Mapping Chapter 6 – Particle Systems and Shuriken Chapter 6: Particle Systems and Shuriken Chapter 7: Scripting with C# Chapter 8: GUIs and Scripting Chapter 9: Debugging and Post Processing Chapter 10: Navigation and Path-Finding Chapter 11: Animation and Mecanim Chapter 12: Tips and Tricks

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Author Information

Alan Thorn is a game developer, author, and freelance programmer with over 12 years of industry experience. He is the founder of the London-based game studio, Wax Lyrical Games, and is the creator of the award-winning adventure game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide and has spoken at universities throughout the UK.

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