Unity 3 Game Development Hotshot

Author:   Jate Wittayabundit
Publisher:   Packt Publishing Limited
ISBN:  

9781849691123


Pages:   380
Publication Date:   26 August 2011
Format:   Paperback
Availability:   Awaiting stock   Availability explained


Our Price $118.77 Quantity:  
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Unity 3 Game Development Hotshot


Overview

Using a projects based approach you will learn the coolest aspects of Unity3D game development. With each project you will be able to show off a creation that shows only the best of Unity 3D. This book is for users who already have some basic knowledge of how to use the Unity3D game engine and intermediate users who want to explore Unity 3D above and beyond the basic techniques.

Full Product Details

Author:   Jate Wittayabundit
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 19.10cm , Height: 1.90cm , Length: 23.50cm
Weight:   0.653kg
ISBN:  

9781849691123


ISBN 10:   1849691126
Pages:   380
Publication Date:   26 August 2011
Audience:   General/trade ,  Professional and scholarly ,  General ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   Awaiting stock   Availability explained

Table of Contents

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Author Information

Jate was born in Bangkok, Thailand in 1980 and has a passion for both arts and mathematics. He received a Bachelor's Degree of Architecture in 2003 and used to be an interior architect for several companies. Then,he came to Ottawa, Canada in 2005 and graduated from the Game Development program at Algonquin College in 2008. Since he graduated from the Game Development program, he started working at Launchfire Interactive Inc. (http://www.launchfire.com) as a Flash Actionscript Programmer and developed many games and interactive contents (for the client such as Dell, Alaska Airline, etc.). In 2009, he decided to move to Toronto, bigger city, to get more chances to work in Game industry. He started a new position as a Game Developer & 3D Artist at Splashworks.com Inc. (http://www.splashworks.com). At Splashworks, he had a great chance to work with many different games and clients (such as, Shockwave, Swiss Chalet, and so on). It also gave him a chance to get to know Unity3D and love just how friendly UI is and how fast the workflow is. The first video game he ever played was Super Mario Bros. and he has loved playing games ever since. He believes that being an Architect is also his strength; it supports his concepts and ideas of how the real world could apply in the virtual world. In his spare time, he loves to work on 3D software, such as Zbrush, or 3D Studio Max. He also loves painting and drawing. Currently, he's trying to marry his architectural and 3D skills with his game development skills to create the next innovation game. His website - http://www.jatewit.com His Zbrush Character - http://www.zbrushcentral.com/showthread ... ight=tyris

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