Understanding Motion Capture for Computer Animation

Author:   Alberto Menache
Publisher:   Elsevier Science & Technology
Edition:   2nd edition
ISBN:  

9780123814968


Pages:   276
Publication Date:   24 January 2011
Format:   Paperback
Availability:   Awaiting stock   Availability explained
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Understanding Motion Capture for Computer Animation


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Overview

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic.

Full Product Details

Author:   Alberto Menache
Publisher:   Elsevier Science & Technology
Imprint:   Morgan Kaufmann Publishers In
Edition:   2nd edition
Dimensions:   Width: 19.10cm , Height: 2.30cm , Length: 23.50cm
Weight:   0.560kg
ISBN:  

9780123814968


ISBN 10:   0123814960
Pages:   276
Publication Date:   24 January 2011
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Awaiting stock   Availability explained
The supplier is currently out of stock of this item. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out for you.

Table of Contents

1. Motion Capture Primer2. Motion Capture Case Studies and Controversy3. The Motion Capture Session4. The Motion Data5. Setting Up Your Character AppendixA. Motion Capture Equipment and Software ManufacturersB. Motion Capture Service ProvidersC. Web Resources

Reviews

Modern motion capture has proven to be a groundbreaking tool in VFX, when used properly. The latest edition of Understanding Motion Capture will help make sure that you know how and when to use this technology... and perhaps more importantly, when not to use it! -Scott Stokdyk, Award winning Visual Effects Supervisor


"""Modern motion capture has proven to be a groundbreaking tool in VFX, when used properly. The latest edition of Understanding Motion Capture will help make sure that you know how and when to use this technology... and perhaps more importantly, when not to use it!"" --Scott Stokdyk, Award winning Visual Effects Supervisor"


Modern motion capture has proven to be a groundbreaking tool in VFX, when used properly. The latest edition of Understanding Motion Capture will help make sure that you know how and when to use this technology... and perhaps more importantly, when not to use it! --Scott Stokdyk, Award winning Visual Effects Supervisor


Author Information

Alberto Menache is a pioneer in the field of motion capture technology. He founded one of the first motion capture companies - Three Space Imagery, Inc., that developed proprietary software for motion capture animation. The rights to the software were sold to a leading motion capture company and it continues to be an integral part of the motion capture industry today. Mr. Menache is currently the CEO of Menache LLC, a company that develops wireless technologies for motion capture. Mr. Menache was a Digital Effects Supervisor at Sony Pictures' Imageworks. He was a primary contributor to many of the company's visual effects productions, including such blockbuster films as ""Spiderman,"" ""The Polar Express,"" and ""Superman Returns."" In addition to having primary responsibility for digital effects and motion capture efforts, Mr. Menache designed and led implementation of the company's proprietary muscular deformation and facial animation systems. Alberto holds a bachelor's degree in mechanical engineering and a master's degree in mathematics and computer science.

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