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OverviewFull Product DetailsAuthor: Bear CahillPublisher: APress Imprint: APress Edition: 1st ed. Weight: 0.516kg ISBN: 9781484264485ISBN 10: 1484264487 Pages: 322 Publication Date: 18 December 2020 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand We will order this item for you from a manufactured on demand supplier. Table of ContentsChapter 1: Introducing SwiGUI.- Chapter 2: Take it Easy.- Chapter 3: SwiftUI Building Blocks.- Chapter 4: Binding Source of Truth .- Chapter 5: Observable Objects.- Chapter 6: Environment Values .- Chapter 7: List of Items.- Chapter 8: SwiftUI Canvas Preview.- Chapter 9: Design for Previews.- Chapter 10: SwiftUI Navigation.- Chapter 11: UIKit in SwiftUI.- Chapter 12: Data from UIKIt with Coordinator.- Chapter 13: Target/Action in SwftUI.- Chapter 14: SwiftUI in UIKit.- Chapter 15: Introduction to Combine.- Chapter 16: URL Session PUblisher.- Chapter 17: Transitions and Animation.- Chapter 18: App Including Watchkit.ReviewsAuthor InformationBear Cahill has been a developer since he was 12. Like many developers, he initially wanted to be a game developer, but that’s not as accessible as data-driven development roles. Much of the focus of education and job experience is low- level and based in binary data. UI design, while technical, is often neglected. Developers tend to struggle and “get by” at best. He has experience in teaching Auto-Layout/Constraints and other “difficult” UI topics to coders who are used to working in dry code. Tab Content 6Author Website:Countries AvailableAll regions |