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OverviewThis brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource. Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play. Full Product DetailsAuthor: Elise Lemle , Katherine Bomkamp , Marcella Klein Williams , Elizabeth CutbirthPublisher: Springer International Publishing AG Imprint: Springer International Publishing AG Edition: 1st ed. 2015 Dimensions: Width: 15.50cm , Height: 0.30cm , Length: 23.50cm Weight: 1.124kg ISBN: 9783319257914ISBN 10: 3319257919 Pages: 47 Publication Date: 15 December 2015 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |