Tricky Journeys 2: Tricky Rabbit Tales

Author:   Chris Schweizer ,  Zack Giallongo
Publisher:   Lerner Publishing Group
Volume:   CHRIS SCHW
ISBN:  

9780761378624


Pages:   64
Publication Date:   01 October 2011
Recommended Age:   From 7 to 10 years
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Tricky Journeys 2: Tricky Rabbit Tales


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Overview

Are you ready for Tricky Journeys™? You get to decide what happens next in this fun, folklore-themed graphic novel. Coyote is the ultimate trickster, travelling southwestern canyons and hills in search of food and fun. With choices every few pages to decide how Coyote will get out of (and into!) several sticky situations, the reader has the chance to help Coyote outwit hill monsters, moles, and Thunderbird; to find out how the yellow-jackets got their stripes; and to take journeys through several other folktales from Native American traditions.

Full Product Details

Author:   Chris Schweizer ,  Zack Giallongo
Publisher:   Lerner Publishing Group
Imprint:   Graphic Universe
Volume:   CHRIS SCHW
Dimensions:   Width: 14.60cm , Height: 0.40cm , Length: 21.50cm
Weight:   0.134kg
ISBN:  

9780761378624


ISBN 10:   0761378626
Pages:   64
Publication Date:   01 October 2011
Recommended Age:   From 7 to 10 years
Audience:   General/trade ,  Children/juvenile ,  General ,  Children / Juvenile
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Reviews

This series, written by Chris Schweizer and various illustrators, is a combination of choose-your-own-adventure and graphic novel style books that uses traditional trickster characters from African and Native American folklore. Each title puts the reader in charge of the characters' fates, for better or worse. In addition to the adventurous nature of these books, an element of also humor exists, as the main characters continually try to outwit others. The bright, cartoonish illustrations add to the fast-pace and readers could reread each story many times with different endings. While a majority of each book is written in graphic novel form, there are also a number of pages with more traditional quotation marks to denote speech. This could help reluctant readers make the transition to more challenging texts. The interactivity of this series would make it a fun addition to a library's graphic novel section. --Library Media Connection There's no shortage of excitement in these Choose-Your-Own-Adventure-style graphic novels. The format ensures that they are more about the journeys than the destinations, as every couple of pages end in a cliff-hanger. Readers must decide how to proceed, guiding the story. In Coyote, children must help the animal escape a confrontation with an angry bear. In the more successful second book, Rabbit tries to prove to Fox that he is the cleverest animal in the forest. As one might expect based on the format, some of the endings are extremely abrupt. The narratives branch out fairly randomly--readers concerned with making the 'right' decision to continue the story needn't deliberate too long. Loosely based on folktales from the Native-American and African-American traditions, these books may prove an effective gateway for further exploration of those genres. The illustrations are bold with a bright color palette. Coyote in particular has a decidedly animation-inspired feel. For beefing up reluctant-reader offerings, these books are worth a look. --School Library Journal


This series, written by Chris Schweizer and various illustrators, is a combination of choose-your-own-adventure and graphic novel style books that uses traditional trickster characters from African and Native American folklore. Each title puts the reader in charge of the characters' fates, for better or worse. In addition to the adventurous nature of these books, an element of also humor exists, as the main characters continually try to outwit others. The bright, cartoonish illustrations add to the fast-pace and readers could reread each story many times with different endings. While a majority of each book is written in graphic novel form, there are also a number of pages with more traditional quotation marks to denote speech. This could help reluctant readers make the transition to more challenging texts. The interactivity of this series would make it a fun addition to a library's graphic novel section. --Library Media Connection -- Journal There's no shortage of excitement in these Choose-Your-Own-Adventure-style graphic novels. The format ensures that they are more about the journeys than the destinations, as every couple of pages end in a cliff-hanger. Readers must decide how to proceed, guiding the story. In Coyote, children must help the animal escape a confrontation with an angry bear. In the more successful second book, Rabbit tries to prove to Fox that he is the cleverest animal in the forest. As one might expect based on the format, some of the endings are extremely abrupt. The narratives branch out fairly randomly--readers concerned with making the 'right' decision to continue the story needn't deliberate too long. Loosely based on folktales from the Native-American and African-American traditions, these books may prove an effective gateway for further exploration of those genres. The illustrations are bold with a bright color palette. Coyote in particular has a decidedly animation-inspired feel. For beefing up reluctant-reader offerings, these books are worth a look. --School Library Journal -- Journal


Author Information

Chris Schweizer was born in Tucson, AZ. He lives on the outskirts of Atlanta with his wife and his daughter. He received his BFA in Graphic Design from Murray State University in 2004, and his MFA in Sequential Art at the Atlanta branch of the Savannah College of Art and Design. His comics have been published by Oni Press, Top Shelf Productions, Image Comics, and Nickelodeon Magazine. Zack Giallongo received a BFA from the University of Massachusetts Dartmouth. He is one of the creators of the Novasett Island series of minicomics, as well as creator of the webcomic The Tenth Life of Pishio the Cat and of Grune, a tale of lost travelers and a strange monster. Along with comics and cartoons, Zack loves food, animals, and banjo. He is currently drawing Broxo, a story about a boy barbarian, for First Second Books. His website is www.zackgiallongo.com

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