Touch of Class: Learning to Program Well with Objects and Contracts

Author:   Bertrand Meyer
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Edition:   2009, Corr. 2nd Printing 2013 ed.
ISBN:  

9783540921448


Pages:   876
Publication Date:   31 July 2009
Format:   Hardback
Availability:   In Print   Availability explained
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Touch of Class: Learning to Program Well with Objects and Contracts


Overview

From object technology pioneer and ETH Zurich professor Bertrand Meyer, winner of the Jolt award and the ACM Software System Award, a revolutionary textbook that makes learning programming fun and rewarding. Meyer builds his presentation on a rich object-oriented software system supporting graphics and multimedia, which students can use to produce impressive applications from day one, then understand inside out as they learn new programming techniques. Unique to Touch of Class is a combination of a practical, hands-on approach to programming with the introduction of sound theoretical support focused on helping students learn the construction of high quality software. The use of full color brings exciting programming concepts to life. Among the useful features of the book is the use of Design by Contract, critical to software quality and providing a gentle introduction to formal methods. Will give students a major advantage by teaching professional-level techniques in a literate, relaxed and humorous way.

Full Product Details

Author:   Bertrand Meyer
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint:   Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Edition:   2009, Corr. 2nd Printing 2013 ed.
Dimensions:   Width: 16.80cm , Height: 4.60cm , Length: 24.00cm
Weight:   2.047kg
ISBN:  

9783540921448


ISBN 10:   3540921443
Pages:   876
Publication Date:   31 July 2009
Audience:   College/higher education ,  Undergraduate
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Basics.- The industry of pure ideas.- Dealing with objects.- Program structure basics.- The interface of a class.- Just Enough Logic.- Creating objects and executing systems.- Control structures.- Routines, functional abstraction and information hiding.- Variables, assignment and references.- How things work.- Just enough hardware.- Describing syntax.- Programming languages and tools.- Algorithms and data structures.- Fundamental data structures, genericity, and algorithm complexity.- Recursion and trees.- Devising and engineering an algorithm: Topological Sort.- Object-Oriented Techniques.- Inheritance.- Operations as objects: agents and lambda calculus.- Event-driven design.- Towards software engineering.- to software engineering.

Reviews

From the reviews: This book is not just about learning to program but about Learning to program Well. Meyer 's latest text conveys his impressive experience in the field of computer science, going well beyond just software engineering. the target audience includes both students and teachers. The large quantity of information provided is well organized. Colors are plentiful and character fonts play an important role. Coming from a father of object orientation and software quality, it is not surprising that this is an excellent book. (Alexandre Bergel, ACM Computing Reviews, January, 2010) The best thing about this book, and it is a very good thing indeed, is that it is thorough. The material is well-written and thorough it includes introductory material aimed at the student, then at the instructor. this is an excellent book. If I were put in the position of needing to teach an elementary programming course this would be high on my list of candidate textbooks. (Robert L. Glass, The Softw


Author Information

Founder and chief technology officer, Eiffel Software (Santa Barbara) Professor of Software Engineering, ETH Zurich, since 2001. Department head (2004-2006). ACM Software System Award, 2007 Dahl-Nygaard Object Technology Award, 2006 Doctor Honoris Causa, State Technical University of Saint Petersburg (ITMO), 2006 Member of the French Academy of Technology Publisher of the Journal of Object Technology President, Informatics Europe (association of European computer science departments) Formerly: visiting associate professor at Univ. of California, Santa Barbara; professor (adjunct) at Monash University (Melbourne, Australia)

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