The Videogames Handbook

Author:   James Newman (Bath Spa University, UK) ,  Iain Simons ,  David Surman
Publisher:   Taylor & Francis Ltd
ISBN:  

9780415383271


Pages:   208
Publication Date:   31 March 2018
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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The Videogames Handbook


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Overview

Featuring contributions from leading figures in the videogames industry including the international games scholar Henry Jenkins; Simon and Andrew Oliver, directors of Blitz Games; and writer and broadcaster Aleks Krotoski; this book surveys both the theory and practice of this fast-growing, yet relatively new disciplinary area. Mapping the commercial process of videogame production from pre-production to games journalism, David Surman demystifies the language of technical production processes by offering the reader a review of key production roles, along with the skills required to fulfil them. Focusing on the distribution and reception of videogames as a cultural form, as well as offering broader perspectives on issues such as the place of games in education and domestic technology, Surman examines the critical perspectives that have emerged in the academic community.

Full Product Details

Author:   James Newman (Bath Spa University, UK) ,  Iain Simons ,  David Surman
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
ISBN:  

9780415383271


ISBN 10:   0415383277
Pages:   208
Publication Date:   31 March 2018
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Reviews

'Games Studies is an emerging and fast-growing area and this would be an invaluable addition to the literature in the field...' - Paul Ward, Brunel University, UK '...game studies is a new disciplinary area which has gained not only academic recognition but also attracted ever higher levels of student interest. What is particularly interesting about this book is its aim to cover three aspects of videogames: their production, player culture and games as an academic discipline.' - Caroline Peletier, University of London, UK 'The book will serve as a good overview and introduction to various important sectors in the field.' - Diane Carr, University of London, UK


Author Information

David Surman is the Associate programme leader and Lecturer in Computer Games Design and Associate Lecturer in Animation at the Newport School of Art, Media and Design, University of Wales, Newport.

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